Archive for January, 2008

Mr Muscle - Another render

Wednesday, January 23rd, 2008

Hi it’s Sami here once again!

Another render of this model.

200801_mr_muscle

Skin Pores - Skin detailing study

Wednesday, January 23rd, 2008

Hi it’s Sami here again!

Another one from today evening. Sculpted a head, and then experimented with pores, wrinkles and such.

20080223_face_pores

Street fighter - Clothes experiment

Tuesday, January 22nd, 2008

Hi! It’s Sami here!

Got ahead with clothes last weekend, and today had time to make some test renders. So here they are!

200801_street_fighter2

Mr Muscle - Hires character study

Thursday, January 17th, 2008

Hi, it’s Sami here!

New week, new study. Still keeping previous model on hold and did another study. I started this one  yesterday after the work and then continued it today.  Model is sculpted from scratch and i used some photos as reference for body and head.

Model is still relatively lowres and i intend to continue working on it. I used photos of real people as reference and i put a bit of likeness of certain real person there too.

200801_mr_muscle

Street fighter - Hires character study

Saturday, January 12th, 2008

Hi, it’s Sami here once again!

Another nightly study. This time goal was to create a sculpted muscle guy with heavy build. A typical hero / protagonist type you would see in 80’s brawl games.

I  first shaped the body then legs and finally i sculpted the face, which i think came out quite nice.

Friday night i rushed ahead and built clothes for him. Next i will add some details to clothes and then i will proceed to sculpting! (if i’m still happy with the clothes design…)

200801_street_fighter

Private eye - Hires character study

Tuesday, January 1st, 2008

Hi - It’s Sami here again!

Long time no post. It’s a new year and i thought i would start it by learning new stuff. So it’s again a freetime doodle. He’s a sort of detective or private eye character.

 Modeling was done in 3ds Max and Silo and after basic setup was ready, i proceeded to Z-Brush to add details. I experimented with custom brushes which i used on clothes. Finally i built a holster for him and sculpted it a bit too.

200801_private_eye