Yet Another Character Model Part III
Here’s a small update – I made more detailed clothes + fixed shaders a bit and of course made shaders for a few parts off clothing that didn’t exist earlier… I also had to adjust skinning so that clothes don’t deform too unnaturally.
Here’s the link to full size render.
Here’s different camera angle and pose.
November 17th, 2004 at 6:49 pm
What about a link to tutorial, which can explain the way you create “Sparky” for example? ;)